ideas incubator
www.iii.rmit.edu.au/ideas
projects
Smart Internet
CRC
Smart
Internet Cooperative Research Centres are generally known as
CRCs, bring together researchers from universities, government
laboratories, and private industry. CRCs cover long-term,
collaborative research and development efforts of very
substantial quality and size that contribute to national
objectives. Four Melbourne-based stakeholders, Telstra, Adacel,
Swinburne University of Technology and RMIT University, have
backed a Cooperative Research Centre, dedicated to investigating
Internet Technology. The objectives of the CRC program maximise
the capture of the benefits of research through the development
of enhanced cooperative linkages between researchers and
research users in the public and private sector, working through
Sydney, Melbourne and Canberra. [ www.iii.rmit.edu.au/crc
]
Red Hat Films
Red
Hat Films (formerly Mudpuppy Productions) is a full service
production house dedicated to supplying high performance visual
communication tools to business, government, education and
health sectors. Red Hat Films has become the preferred
production house for many high profile organisations. Their
attention to detail has contributed to this success, as well as
the ability to understand their client's industry and the things
that matter to them. Kind of like being able to wear their
client's hat! Red Hat Films bring experience, fresh ideas,
reliability and a hard working attitude to every project. [
download pdf 121kb ] [
www.redhatfilms.com.au ]
Sound,
Games and Digital Diversity by Paul Doornbusch
Paul
Doornbusch is the resident Sonologist at the Interactive
Information Institute and developed the sound system in its
Virtual Reality Centre. The unique Lake Technology system
processes and delivers realistic accompaniment to the virtual
environment. [ download pdf 99kb ]
[ www.iii.rmit.edu.au/sonology
]
CybaFaerie*Land by Garry Shepherd
Garry will use his talents in sculpture, robotics, music
composition, video art and digital media to complete this
project. This hybrid reality will combine a 360 degrees
immersive environment with interactive robots. His previous work
includes collaborating with Stelarc to create interactive video
and robotic performances. Garry also
formed the Australian Virtual Orchestra while
artist-in-residence at Optus. The orchestra was comprised of
cable linked human and computer musicians with whom viewers
could interact during the multi-channel broadcast in March 1998.
[ download pdf 521kb ]
[ www.cybafaeries.com ]
John McCormick & Company in Space
Company
in Space is founded by co directors John Mc Cormick and Hellen
Sky. The company has consistently pioneered applications of new
technology to movement. The provocative works create dialogues
between our visual, aural and kinetic perceptions, and exist in
a number of media; live performance installations, video and
interactive virtual spaces, accessed from anywhere in the world.
These include ISDN telematic performance, interactive Web TV and
VRML worlds. Their work has gained international recognition,
and been in a range of international festivals bridging the
arenas of new media art and performance. [ download pdf 494kb ]
[
www.companyinspace.com ]
1864 Collins Street Historical Restoration by
Warik Lawrance
This project allows any user to walk down Collins Street,
Melbourne as it appeared in 1864. Based on hundreds of
contemporary images, and many thousands of hours of extensive
research, 1864 is an architecturally and historically accurate
reconstruction of Collins Street. Through the use of first
person gaming techniques, the viewer becomes so completely
immersed in the environment, it is as though they have stepped
back in time.
[ download pdf 124kb ]
[ www.iii.rmit.edu.au/virtualheritage/1864
]
SelectParks by Julian Oliver
Julian
Oliver, an audio-artist, writer and researcher with a background
in Architecture has been developing applications in conjunction
with the Ideas Incubator that will be better utilizing the power
of computer games engines. The ability to make a PC become a
real-time 3D simulation and composition platform is now a
reality. [ download pdf 109kb ]
[ www.selectparks.net ] |